Difference between revisions of "Hacking the Research Library: Wikipedia, Trump, and Information Literacy in the Escape Room at Fresno State"
(Links) |
(infobox) |
||
Line 1: | Line 1: | ||
+ | {{Infobox work | ||
+ | | title = Hacking the Research Library: Wikipedia, Trump, and Information Literacy in the Escape Room at Fresno State | ||
+ | | date = 2017 | ||
+ | | authors = [[Raymond Pun]] | ||
+ | | doi = 10.1086/693489 | ||
+ | | link = https://www.journals.uchicago.edu/doi/full/10.1086/693489 | ||
+ | }} | ||
'''Hacking the Research Library: Wikipedia, Trump, and Information Literacy in the Escape Room at Fresno State''' - scientific work related to [[Wikipedia quality]] published in 2017, written by [[Raymond Pun]]. | '''Hacking the Research Library: Wikipedia, Trump, and Information Literacy in the Escape Room at Fresno State''' - scientific work related to [[Wikipedia quality]] published in 2017, written by [[Raymond Pun]]. | ||
== Overview == | == Overview == | ||
AbstractHow can librarians teach information literacy in such a politicized atmosphere? In spring 2017, the library at Fresno State held a series of workshops that introduced first-year students to information literacy in a “gamification” setting, an escape room, to encourage community learning. The theme of the workshop focused on President Donald Trump. In this one-shot workshop, students were “locked” in the escape room in the library and had to solve a series of information-literacy puzzles and research tasks, including hacking into Donald Trump’s [[Wikipedia]] page, fact-checking Trump’s tweets, and comparing and analyzing fake news with online databases. The article presents this workshop as a case study on how librarians can creatively engage with students to collaborate, learn, and build information literacy skills using Trump as the teaching subject. | AbstractHow can librarians teach information literacy in such a politicized atmosphere? In spring 2017, the library at Fresno State held a series of workshops that introduced first-year students to information literacy in a “gamification” setting, an escape room, to encourage community learning. The theme of the workshop focused on President Donald Trump. In this one-shot workshop, students were “locked” in the escape room in the library and had to solve a series of information-literacy puzzles and research tasks, including hacking into Donald Trump’s [[Wikipedia]] page, fact-checking Trump’s tweets, and comparing and analyzing fake news with online databases. The article presents this workshop as a case study on how librarians can creatively engage with students to collaborate, learn, and build information literacy skills using Trump as the teaching subject. |
Revision as of 23:46, 1 September 2019
Authors | Raymond Pun |
---|---|
Publication date | 2017 |
DOI | 10.1086/693489 |
Links | Original |
Hacking the Research Library: Wikipedia, Trump, and Information Literacy in the Escape Room at Fresno State - scientific work related to Wikipedia quality published in 2017, written by Raymond Pun.
Overview
AbstractHow can librarians teach information literacy in such a politicized atmosphere? In spring 2017, the library at Fresno State held a series of workshops that introduced first-year students to information literacy in a “gamification” setting, an escape room, to encourage community learning. The theme of the workshop focused on President Donald Trump. In this one-shot workshop, students were “locked” in the escape room in the library and had to solve a series of information-literacy puzzles and research tasks, including hacking into Donald Trump’s Wikipedia page, fact-checking Trump’s tweets, and comparing and analyzing fake news with online databases. The article presents this workshop as a case study on how librarians can creatively engage with students to collaborate, learn, and build information literacy skills using Trump as the teaching subject.